Sunday 29 January 2012

Last of the Design for PP

As the title says.

Here are Dewin's parents, then Dewin with his siblings.



The siblings outits are still subject to change, but they're not in the game anyway.

And finally, the villains. I tried a weasel thing, but ended up settling on the bug.


He needed trousers.

So I gave him some, see?







And action poses...




And boring UI sketch and layout thing.


Friday 27 January 2012

More of the same

Okay, so I may as well actually explain the pictures from the last few posts; for one of my classes, Personal Project, I'm making a colour-sorting puzzle game. Think Chu Chu Rocket, but based around herding differently coloured sheep.

The game is set in a world inhabited by ragdoll people, whose only method of procration is to knit their offspring from the wool of special sheep. The main character is Dewin, the reluctant heir to a thriving sheep-herding business that has been successfully run by his family for generations. Dewin wants to be a stage magician. The game is about Dewin's struggle to fit his love of magic into the life that his family expects him to lead.

Anyway. I gave Dewin some clothes.





I chose number 3, in the end. The blue with blue hair. I also gave him a dog with which to herd sheep.


Speaking of sheep, the sheep are now coloured.


And I gave Dewin and his family somewhere to live.



Next post, experimenting with expressions and action, and some boring UI and layout stuff.